Professor
Arts, Sciences, and Engineering
Department of Brain And Cognitive Sciences
Areas of expertise: Brain plasticity, deafness, American Sign Language, video games, vision, short term memory
Press contact:
Susan Hagen
susan.hagen@rochester.edu
585.276.4061
Related Links:
Brain and Vision Lab
In the News
Scientific American
Will “Call of Duty” Be Assigned for 10th Grade (Gaming) Homework?
March 06, 2013
UPI
Brain-boosting video games urged
February 27, 2013
Daily Toreador
DuPont: Put down the controller, try something new
February 18, 2013
Individual.com
Conference of the Entertainment Software and Cognitive Neurotherapeutics Society Releases ESCoNS 2 Details
February 08, 2013
News Releases
Video Games Lead to Faster Decisions that are No Less Accurate
September 10, 2010
Sign Language Study Shows Multiple Brain Regions Wired for Language
April 29, 2010
Action Video Games Improve Vision
March 26, 2009
Scientists Watch As Listener's Brain Predicts Speaker's Words
September 11, 2008
Cognition Professor Selected as a Finalist for New York Academy of Sciences Award
July 23, 2008
Action Video Games Sharpen Vision 20 Percent
February 01, 2007
Short Term Memory's Effectiveness Influenced by Sight, Sound
August 31, 2004
Cognitive Sciences Professor Named to National Academy of Sciences
April 22, 2004
$2.7 Million to Create High-Tech Brain Imaging Center
October 30, 2003
Neuroscientist Studying Brain 'Plasticity' Wins Merck Award
July 07, 2003
Action-Based Video Games Enhance Visual Attention
July 07, 2003
Biography
Bavelier examines the effect of early-life altered experience on the functionality of the adult brain. For example, she investigates whether early deafness leads to changes in vision or whether early exposure to American Sign Language changes the cortical organization for language. Bavelier also study how videogame playing modifies visual skills.