
Audio deepfake detective developing new sleuthing techniques
A National Institute of Justice fellowship allows Rochester graduate student You “Neil” Zhang to develop novel defenses against deepfake scams.

A new way to make AR/VR glasses look more like regular glasses
Rochester researchers are combining freeform optics and a metasurface to avoid ‘bug eyes’ in AR/VR glasses and headsets.

New training in AR/VR tech gives Rochester doctoral students an edge
A $1.5 million grant from the National Science Foundation will establish a structured, well-rounded training program for University scholars applying augmented and virtual reality in health, education, design, and other fields.

Seniors show beauty of urban art with augmented reality
Four Rochester students saw the beauty of graffiti art in abandoned city subway tunnels. Banding together as the ExSpace Artist Collective, they designed an augmented reality project to share that beauty with others.

Hands-on AR/VR lab slated for Carlson Library
A new hands-on learning and research lab envisioned for the Carlson Science and Engineering Library will give students and faculty a place to explore augmented and virtual reality—regardless of their level of expertise.

Giving virtual reality a ‘visceral’ sound
Using recital halls as their “labs,” and recording some of the best music students in the world, University researchers are creating virtual reality videos of concerts that literally immerse viewers “within” the performance onstage.

Augmented reality lets students operate a chemical plant
Coffee mugs and popsicle sticks are transformed into chemical reactors as part of an innovative teaching experiment that allows student engineers to simulate reactions in a real-life, sprawling chemical plant.

Virtual reality app offers personalized psychotherapy
A multidisciplinary team of University doctors, engineers, and musicians is working together to create an immersive, customized experience that brings cognitive-behavioral therapy to a patient’s smartphone.

Training brains—young and old, sick and healthy—with virtual reality
Rochester researchers are using virtual reality-based brain training to better understand the brain’s plasticity in athletes who have experienced concussions and older adults with mild cognitive impairments. The goal? Improved therapeutic treatments patients can do at home.

Designing a world of immersive sound
Using a new approach to flat-panel design, Mark Bocko and his team are creating inexpensive prototypes of speakers that double as wall hangings and overhead lights.