Ang Lee to keynote Light and Sound Interactive
The two-time Oscar winner forLife of Pi and Brokeback Mountain will show clips from his films and discuss the challenges of shooting in a groundbreaking 3D, 24-frames-per-second format.
Making Rochester an epicenter of light and sound innovation
Rochester has the unique potential to become an international hub for light and sound innovation, according to Joel Seligman and David Munson, presidents of the University of Rochester and Rochester Institute of Technology, respectively.
Light and Sound Interactive conference and expo debuts September 12-14
The University is among the major sponsors of the event, highlighting innovations in augmented and virtual reality, interactive media and games, film, audio and music, imaging, displays, health care, optics, and photonics.
Human-Computer Interaction class creates programs, apps to improve lives
Students in this class spend two months developing a technical product that could potentially be deployed in the wider world, with the goal of using computing to solve pressing problems in society.
Engineering skills meet ‘real world’ challenges
From drones that see color to devices that help veterinarians extract the objects our pets swallow, this year’s Design Day showcases 87 seniors projects from students in five engineering departments and computer science.
Video games and online games breaking boundaries
At the “Breaking Boundaries: Video Games in Teaching, Learning, Research, and Design” event, students and scholars discussed the impact of video games and online games on learning and culture, while getting a chance to play.
University of Rochester team brings sense of touch to virtual reality
Virtual reality has made huge technological gains in the last decade, but the ability to feel your surroundings is not yet a part of many mainstream virtual reality systems. A…