
Training brains—young and old, sick and healthy—with virtual reality
Rochester researchers are using virtual reality-based brain training to better understand the brain’s plasticity in athletes who have experienced concussions and older adults with mild cognitive impairments. The goal? Improved therapeutic treatments patients can do at home.

Video games and online games breaking boundaries
At the “Breaking Boundaries: Video Games in Teaching, Learning, Research, and Design” event, students and scholars discussed the impact of video games and online games on learning and culture, while getting a chance to play.

Rainbow Lecture to explore harassment in online gameworlds
In his lecture “Locker Room Talk: Pussies, Guns, and Video Gaymers,” William Cheng, assistant professor of music at Dartmouth College, will explore some of the challenges of conducting field research in online arenas such as multiplayer games and Internet threads.

Brain training video games help improve kids vision
A new study by vision scientists finds that children with poor vision see vast and lasting improvement in their peripheral vision after only eight hours of playing kid-friendly video games.

Top 10 campus pokéstops every new student should know
Pokémon Go players returning to Rochester this fall are in for a treat. The University’s River Campus is home to no less than 40 pokéstops and four gyms.

Brain tune-up from action video game play
Numerous studies have found that playing action video games such as “Call of Duty” helps cognitive functioning. Brain and cognitive sciences professor Daphne Bavelier explains how shooting zombies can enhance brain skills. / Scientific American

Jane McGonigal, world-renowned designer of alternate reality games, to speak
The game designer and author will speak to 200 elite high school students from 20 nations staying on the River Campus as part of the International Baccalaureate World Student Conference.

Playing action video games can boost learning
A new study shows for the first time that playing action video games improves not just the skills taught in the game, but learning capabilities more generally.

Video gamers’ aggression linked to frustration, not violent content
The disturbing imagery of videos games are often accused of fostering feelings of aggression in players. But a new study shows hostile behavior is linked to gamers’ experiences of failure and frustration during play—not to a game’s violent content.