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Students experiment with an augmented reality table.

Connecting disciplines to advance virtual and augmented reality

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Corning Incorporated talks with Light and Sound Interactive conference attendees while showing off their versalume product.

Building on Rochester’s strengths in light and sound

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Co-founder of the University of Rochester student group NullSpace VR, models the Mark IIB prototype of their virtual reality suit.

Forging strategic partnerships to develop VR/AR technology

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Our virtual reality and augmented reality research unites departments and programs from across the entire institution.

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Rochester, NY

Rochester—the University and the city—is uniquely poised to become an international leader in the realm of light and sound innovation.

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Applying VR/AR

Virtual reality and augmented reality are used in a variety of industries, from entertainment to education, health care to historic preservation.

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A student works at a laptop on a desk filled with computer equipment, his face is reflected in the large monitor to his left.

Feature Story

Audio deepfake detective developing new sleuthing techniques

A National Institute of Justice fellowship allows Rochester graduate student You “Neil” Zhang to develop novel defenses against deepfake scams.

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Demonstration of a NoirFlux display.EmergingTechnologies
A Light and Sound Interactive conference attendee tries our a VR headset.MixedRealities
3D display3D and360 Degrees

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